James Cuda: The art of making beautiful software | Art and Design Interview #1

0:00 Introduction
00:47 Interview with James Cuda
01:24 Why did james create Procreate?
04:01 How timing and luck played a role for Procreate
04:41 Why James Cuda creates all the brushes for Procreate
05:21 Who is the lead designer for Procreate?
05:59 Where does his design intuition come from?
08:55 Great design depends on a strong centralized vision
09:29 Best designed product?
10:03 Worst designed product?
10:53 What makes a great designed product?
12:13 Why is Savage interactive so good at making software?
14:49 When is software ready to release?
17:03 Listen to your customers
17:45 What is the process of making software at Savage interactive?
21:13 The art of making beautiful software, it's like making a song!
22:01 How to overcome fear of Failure
23:45 Listen to the little voice, don't listen to what other people tell you
25:31 is James Cuda an Artist?
26:37 Does james Cuda Draw?
28:45 Design is an art form
29:09 Outro

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