How Resident Evil 7 Saved Resident Evil

DX returns to tell the story of Resident Evil 7's development cycle and how one game stands as the foundation for Capcom's most recent successes.

Support DX on Patreon: https://www.patreon.com/DX
Follow DX on Twitter: https://twitter.com/DXFromYT

#RE7 #Capcom #ResidentEvil

Sources: Resident Evil 1 & Tomb Raider Sales Figures: https://archive.org/details/guinness1999book00slgu/page/170/mode/2up

Silent Hill Sales Figures: https://web.archive.org/web/20090324104620/http://platformers.net/2009/02/npd-january-2009-life-to-date-numbers/

Resident Evil 5 & 6 Sales Figures: https://web.archive.org/web/20140708155350/http://www.capcom.co.jp/ir/english/business/million.html

For an even greater understanding of RE7's dev cycle, refer to:

Resident Evil 7 Document File

Pete Fabiano's Resident Evil 7 GDC Presentation: https://www.youtube.com/watch?v=PwBDtp7R6aM

0:00 Intro
0:56 Chapter 1: Biohazard
4:48 Chapter 2: Problem Solver
9:40 Chapter 3: Reach For The Moon
12:27 Chapter 4: Echo
15:57 Chapter 5: Say Cheese
20:04 Chapter 6: Waterfall
26:00 Chapter VII
30:50 Outro
Web design
Be the first to comment