How Game Designers Solved These 11 Problems



Published
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Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.

=== Before you watch ===

Content warning: Blood, Gore, Violence

=== Sources ===

[1] Bridging the Gap Between UX Principles and Game Design | GDC on YouTube
https://www.youtube.com/watch?v=73Pqsk74Jc0

[2] DD2018: Maciej Binkowski - Creating experiences with numbers | Digital Dragons on YouTube
https://www.youtube.com/watch?v=nXRMUBjQErI

[3] Mining Your Own Design: Crafting the Crafting System in Astroneer | GDC on YouTube
https://www.youtube.com/watch?v=oCwQtZcLrVs

[4] Through the Grinder: Refining Diablo III's Game Systems | GDC Vault (Free)
https://www.gdcvault.com/play/1017794/Through-the-Grinder-Refining-Diablo

[5] Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3 | GDC on YouTube
https://www.youtube.com/watch?v=8YJ53skc-k4

[6] An excerpt from Sid Meier’s Memoir! on the making of Civilization | PC Games N
https://www.pcgamesn.com/sid-meiers-memoir-civilization

[7] Check Point Design | Yacht Club Games
https://www.yachtclubgames.com/blog/check-point-design

[8] How We Made The Last of Us's Interface Work So Well | Kotaku
https://kotaku.com/how-we-made-the-last-of-uss-interface-work-so-well-1571841317

[9] Iwata Asks: New Super Mario Bros. Wii | Nintendo
https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-New-Super-Mario-Bros-Wii/Volume-3/1-Solving-Multiple-Problems-with-Bubbles/1-Solving-Multiple-Problems-with-Bubbles-219417.html

[10] Intelligent Game Design on Rainbow Six Siege | GDC Vault (Free)
https://www.gdcvault.com/play/1025166/Intelligent-Game-Design-on-Rainbow

[11] Gamasutra Plays Prey with lead designer Ricardo Bare | Twitch
https://www.twitch.tv/videos/142411945

=== Chapters ===

00:00 - Intro
01:44 - Identify the problem
03:35 - Iterate on solutions
05:14 - Identify the levers
06:48 - Make big changes
08:02 - Flip it on its head
09:06 - Solve it elsewhere
10:17 - Solve multiple problems
11:27 - Study player behaviour
12:27 - Implementing solutions
14:44 - Conclusion

=== Games Shown ===

Gears of War (2006)
Super Mario Maker 2 (2019)
The Legend of Zelda: Breath of the Wild (2017)
Super Mario 3D World (2013)
Dying Light (2015)
Astroneer (2019)
Assemble With Care (2019)
Diablo III (2012)
Diablo II (2000)
Halo 3 (2007)
Dark Souls (2011)
Darkest Dungeon (2016)
Civilization (1991)
Shovel Knight (2014)
The Last of Us (2013)
Slipways (2021)
New Super Mario Bros. Wii (2009)
Factorio (2020)
Tom Clancy's Rainbow Six Siege (2015)
Prey (2017)
Alien: Isolation (2014)
DOOM Eternal (2020)

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Halo 3 (MCC) Team Snipers Gameplay | FatRat
https://www.youtube.com/watch?v=ktHg2EDINEw

Old Games - Civilization 1 | Old Nerd Playing Old PC Games
https://www.youtube.com/watch?v=7mK3Lb3xWWI

New Super Mario Bros. Wii - Full Game (Multiplayer) | SullyPwnz
https://www.youtube.com/watch?v=JORn73Y4t9M

Proving I'm The Best Shotgun Player in Rainbow Six Siege | bAd
https://www.youtube.com/watch?v=caiEY5oHRUU

=== Subtitles ===

Contribute translated subtitles - https://amara.org/videos/8u1tgVK5LcpK/
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Web design
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